New Year, New You! 15 D&D New Year Resolutions

Stuck in a rut? Bored of playing the same thing all the time? Here are some ideas for D&D New Year resolutions! Get started with D&D Maybe you’ve been a long-time lurker, and you’ve been meaning for ages to find a D&D group of your own. Well, no time like the present! https://www.scrollforinitiative.com/2021/11/13/how-to-get-started-with-dungeons-dragons/ Play a … Continue reading New Year, New You! 15 D&D New Year Resolutions

Tools for better improv

When I started DMing D&D games 20 years ago, my approach was often very inflexible. Now, in general, I wouldn’t say I am much of a control freak in other aspects of my life. But when it came to writing adventures, I wanted a bit of security. My dungeons were linear. My notes were thorough. … Continue reading Tools for better improv

How big are your hexes, anyway?

I thought I’d take a break from world-building this week to share a little post about hex mapping. Hexes are useful in roleplaying games because they allow you to travel equidistantly in more than four directions. This is not true of a traditional square grid, where diagonal movement is considerably farther than orthogonal movement. The … Continue reading How big are your hexes, anyway?

Inspiration: new race-class combos to liven up your game

There are some D&D characters that are absolute classics. Elven rangers. Dwarven fighters. Halfling rogues. They’re classic for a reason. Iconic, even. And hey, as I’ve said on this blog before, there’s nothing wrong with a human fighter. But when you’ve been playing D&D for a few years, these character choices can start to feel … Continue reading Inspiration: new race-class combos to liven up your game

How to run time travel in D&D

After 20 years of DMing, I’m still coming across things I’ve never done before. Two weeks ago, it was time travel. My friends’ 18th-level characters were pulled back 10,000 years into the past. They not only had a chance to learn some of the world’s lore: they got to change the past. It was fun … Continue reading How to run time travel in D&D

The best 5e adventures: ranked!

We are now seven years into 5th edition, and, on average, Wizards of the Coast have put out two hardback adventures a year. It’s great to have these on your bookshelf, and there’s a lot to be gained from pilfering them for maps and story ideas. For this post, I’ve gone back through my ten … Continue reading The best 5e adventures: ranked!